Roadmap
Untitled
Untitled
Changelog
004-005 - 17.03.23
I just forgot to do it last week
- CalmTree now occupies its own space in the panel
- New materials panel with example leaves and procedural shaders
- UV unpacking from camera properly orients all islands automatically and hides the seams so that the camera doesn't see them
- more bugs demolished and further performance improvements
003 - 25.02.23
- much better branch placement algorithm albeit slightly slower with an option to change it back
- general performance improvements and bugs squished
- general shape now has more predictable behavior
- lower section is now divided to advanced and experimental
002 - 20.02.23
- completely new poisson algorithm for branch generation
- interpolation and horizontality for branches in experimental section
- performance improvements